30 Commits

Author SHA1 Message Date
3db3075ca9 Fix tag fetch in pipeline
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Build Android APK / build (push) Successful in 3m2s
2026-04-17 14:32:30 +02:00
a299f081d5 Fix release creation by fetching tags
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Build Android APK / build (push) Failing after 3m0s
2026-04-17 14:16:25 +02:00
e69a617a96 Restore original SoundManager
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Build Android APK / build (push) Failing after 3m1s
2026-04-17 13:52:10 +02:00
d4b079bc75 Use Java 17 for compatibility
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2026-04-17 13:49:33 +02:00
de1bd7c1b8 Fix sound overlapping and keystore path in pipeline
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Build Android APK / build (push) Successful in 2m54s
2026-04-17 13:46:20 +02:00
683287bfbb Configure signing for release builds
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Build Android APK / build (push) Failing after 1m36s
2026-04-17 13:39:39 +02:00
9b7f720564 Try alternative release creation
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Build Android APK / build (push) Successful in 3m4s
2026-04-17 00:51:11 +02:00
254c8bb67d Fix release tag issue 2026-04-16 19:55:16 +02:00
122eff7b03 Rename APK with version name 2026-04-16 19:51:24 +02:00
5eeefc0e32 Use GITEATOKEN secret
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2026-04-16 19:29:54 +02:00
cf4aa32061 Improve release creation logging 2026-04-16 19:18:52 +02:00
0e1f2e0bd7 Debug release creation 2026-04-16 19:14:47 +02:00
6dffd6786b Fix release API call 2026-04-16 19:09:02 +02:00
cdf30c7f09 Fix release creation for Gitea 2026-04-16 19:03:09 +02:00
4a118a3883 Add release creation step 2026-04-16 18:48:37 +02:00
4f57184e78 Use upload-artifact v3 for GHES compatibility
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Build Android APK / build (push) Successful in 2m59s
2026-04-16 18:22:28 +02:00
1ab2a5069c Remove corrupted PNG file
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2026-04-16 18:18:22 +02:00
2ef39942cd Change Java version to 17 for CI compatibility
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Build Android APK / build (push) Failing after 1m30s
2026-04-16 18:15:37 +02:00
d08f5169f3 Use setup-android action
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2026-04-16 18:13:49 +02:00
0b83656b9d Add distribution to setup-java
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2026-04-16 18:12:57 +02:00
062232a0bc Remove debugging step
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2026-04-16 18:11:55 +02:00
7b0f443426 Use Java 17 in workflow
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Build Android APK / build (push) Failing after 1m21s
2026-04-16 17:54:48 +02:00
08202d097f Fix workflow config
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2026-04-16 17:52:19 +02:00
93a71a75b8 Add gradle wrapper jar
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2026-04-16 17:49:14 +02:00
0be1ae97ff Fix: Ahora no se paraliza el minijuego al generar una nueva combinacion de estratagema
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2026-04-16 17:45:06 +02:00
79a7829a24 cambio combinaciones de estratagemas y nombres de archivos faltantes 2026-04-16 17:33:47 +02:00
3d0b16e862 Cambio el nombre de los iconos de estratagemas 2026-04-16 00:39:37 +02:00
e03def7e2e Botones bien orientados y minijuego funcionando 2026-04-15 12:05:34 +02:00
8fcb266a42 Mejoras visuales en la pestaña de inicio 2026-04-15 10:48:49 +02:00
31aac6252d Botones en la pantalla de inicio 2026-04-15 09:21:04 +02:00
74 changed files with 838 additions and 383 deletions

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@@ -8,34 +8,103 @@ on:
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
- name: Checkout
uses: actions/checkout@v4
- name: Set up JDK 21
- name: Setup JDK
uses: actions/setup-java@v4
with:
java-version: '21'
java-version: '17'
distribution: 'temurin'
- name: Setup Android SDK
run: |
mkdir -p $ANDROID_HOME/cmdline-tools
cd $ANDROID_HOME/cmdline-tools
wget -q https://dl.google.com/android/repository/commandlinetools-linux-11076708_latest.zip -O cmdline-tools.zip
unzip -q cmdline-tools.zip
mv cmdline-tools latest
echo "y" | $ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager --licenses > /dev/null 2>&1
$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager "platform-tools" "platforms;android-34" "build-tools;34.0.0"
uses: android-actions/setup-android@v2
- name: Build APK
- name: Setup Keystore
run: |
echo "${{ secrets.ANDROIDKEYSTOREBASE64 }}" | base64 -d > app/helldivers.keystore
env:
ANDROIDKEYSTOREPATH: app/helldivers.keystore
ANDROIDKEYSTOREPASS: ${{ secrets.ANDROIDKEYSTOREPASS }}
ANDROIDKEYALIAS: ${{ secrets.ANDROIDKEYALIAS }}
ANDROIDKEYPASS: ${{ secrets.ANDROIDKEYPASS }}
- name: Build with Gradle
run: |
chmod +x ./gradlew
./gradlew assembleRelease --no-daemon -Dorg.gradle.java.home=$JAVA_HOME
./gradlew assembleRelease --no-daemon
- name: Upload APK
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: apk
path: app/build/outputs/apk/release/*.apk
path: app/build/outputs/apk/release/*.apk
- name: Create Release
run: |
# Fetch the specific tag from remote
git fetch origin tag v0.2.0 --force
# Get tag name from git
TAG_NAME=$(git describe --tags --abbrev=0 2>/dev/null || echo "")
if [ -z "$TAG_NAME" ]; then
TAG_NAME="${GITHUB_REF#refs/tags/}"
fi
# Quitar la v del tag si existe
TAG_NAME_CLEAN="${TAG_NAME#v}"
APK_FILE=$(ls app/build/outputs/apk/release/*.apk | head -1)
# Rename APK with version
NEW_NAME="Helldivers-app-${TAG_NAME}.apk"
cp "$APK_FILE" "$NEW_NAME"
echo "=== Creating release for tag: $TAG_NAME ==="
echo "APK file: $APK_FILE"
# Use the token from secrets
if [ -z "${{ secrets.GITEATOKEN }}" ]; then
echo "ERROR: No GITEATOKEN found"
exit 1
fi
# Create release using Gitea API - Create from existing tag
echo "Creating release..."
RELEASE_RESP=$(curl -s -X POST "https://git-dangilcal.duckdns.org/api/v1/repos/dangilcal/Helldivers-app-movil/releases" \
-H "accept: application/json" \
-H "Content-Type: application/json" \
-H "Authorization: token ${{ secrets.GITEATOKEN }}" \
-d "{
\"tag_name\": \"${TAG_NAME}\",
\"name\": \"Release ${TAG_NAME_CLEAN}\",
\"body\": \"Built from tag ${TAG_NAME}\",
\"draft\": false,
\"prerelease\": false
}")
echo "Release response: $RELEASE_RESP"
# Extract release ID
RELEASE_ID=$(echo "$RELEASE_RESP" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
if [ -z "$RELEASE_ID" ]; then
echo "ERROR: Could not get release ID"
echo "$RELEASE_RESP"
exit 1
fi
echo "Release ID: $RELEASE_ID"
# Upload the APK as an asset
echo "Uploading APK..."
UPLOAD_RESP=$(curl -s -X POST "https://git-dangilcal.duckdns.org/api/v1/repos/dangilcal/Helldivers-app-movil/releases/${RELEASE_ID}/assets" \
-H "accept: application/json" \
-H "Content-Type: multipart/form-data" \
-H "Authorization: token ${{ secrets.GITEATOKEN }}" \
-F "attachment=@${NEW_NAME}")
echo "Upload response: $UPLOAD_RESP"
echo "=== Release created successfully ==="

5
.gitignore vendored
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@@ -35,4 +35,7 @@ google-services.json
# Claude
.claude/
.settings/
.settings/
skills-lock.json
.agents

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@@ -34,20 +34,6 @@ El APK se generará en: `app/build/outputs/apk/release/app-release.apk`
adb install -r app/build/outputs/apk/release/app-release.apk
```
## Pipeline CI/CD
El proyecto incluye pipeline automático para Gitea que compila releases al crear tags:
```bash
git tag v1.0.0
git push origin v1.0.0
```
- **Trigger**: Tags con formato `v*`
- **JDK**: 21
- **Android SDK**: API 34, build-tools 34.0.0
- **Salida**: APK en artifacts
## Estructura del Proyecto
```
@@ -69,19 +55,19 @@ Helldivers/
├── settings.gradle
├── gradle.properties
├── gradlew / gradlew.bat
└── .gitea/workflows/android.yml # Pipeline CI/CD
└── .gitea/workflows/android.yml
```
## Configuración Técnica
|属性|Valor|
| Atributo | Valor |
|---|---|
|minSdk|18 (Android 4.3)|
|targetSdk|21 (Android 5.0)|
|compileSdk|34|
|Java|21 con desugaring|
|AGP|8.3.0|
|Resolución|720x1280 xhdpi (landscape)|
| minSdk | 18 (Android 4.3) |
| targetSdk | 21 (Android 5.0) |
| compileSdk | 34 |
| Java | 21 con desugaring |
| AGP | 8.3.0 |
| Resolución | 720x1280 xhdpi (landscape) |
## Contribución

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@@ -9,14 +9,24 @@ android {
defaultConfig {
applicationId "com.helldivers.app"
minSdk 18
targetSdk 21
targetSdk 34
versionCode 1
versionName "1.0.0-LIBERTY"
multiDexEnabled true
}
signingConfigs {
release {
storeFile file(System.getenv("ANDROIDKEYSTOREPATH") ?: "helldivers.keystore")
storePassword System.getenv("ANDROIDKEYSTOREPASS") ?: "HelldiversPorLaSuPerTierraYKevinTambien"
keyAlias System.getenv("ANDROIDKEYALIAS") ?: "helldivers"
keyPassword System.getenv("ANDROIDKEYPASS") ?: "HelldiversPorLaSuPerTierraYKevinTambien"
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
multiDexEnabled true
@@ -27,14 +37,14 @@ android {
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_21
targetCompatibility JavaVersion.VERSION_21
sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17
coreLibraryDesugaringEnabled true
}
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
languageVersion = JavaLanguageVersion.of(17)
}
}

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@@ -3,100 +3,208 @@ package com.helldivers.app;
import android.graphics.Color;
import android.os.Bundle;
import android.os.Handler;
import android.widget.Button;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
import android.widget.ImageButton;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.ProgressBar;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
public class ActivityGame extends AppCompatActivity {
private static final String[] ARROWS = new String[]{"\u2191", "\u2193", "\u2190", "\u2192"};
private static final int UP = 0, DOWN = 1, LEFT = 2, RIGHT = 3;
private static final int[][] STRATAGEMS = {
// SUPPORT WEAPONS (12 items) - from wiki
new int[]{DOWN, LEFT, DOWN, UP, RIGHT}, // MG-43 Machine Gun
new int[]{DOWN, DOWN, LEFT, UP, RIGHT}, // EAT-17 Expendable Anti-Tank
new int[]{DOWN, LEFT, DOWN, UP, UP, LEFT}, // M-105 Stalwart
new int[]{DOWN, LEFT, DOWN, UP, LEFT}, // LAS-98 Laser Cannon
new int[]{DOWN, LEFT, RIGHT, UP, DOWN}, // APW-1 Anti-Materiel Rifle
new int[]{DOWN, LEFT, RIGHT, RIGHT, LEFT}, // GR-8 Recoilless Rifle
new int[]{DOWN, LEFT, UP, LEFT, DOWN}, // GL-21 Grenade Launcher
new int[]{DOWN, LEFT, UP, DOWN, UP}, // FLAM-40 Flamethrower
new int[]{DOWN, LEFT, DOWN, UP, UP, RIGHT}, // AC-8 Autocannon
new int[]{DOWN, RIGHT, DOWN, UP, LEFT, LEFT}, // ARC-3 Arc Thrower
new int[]{DOWN, RIGHT, DOWN, UP, LEFT, RIGHT},// RS-422 Railgun
new int[]{DOWN, DOWN, UP, DOWN, DOWN}, // FAF-14 Spear
private static final int[][] STRATAGEMS = new int[][]{
new int[]{UP, DOWN, RIGHT, LEFT, UP},
new int[]{DOWN, DOWN, UP, RIGHT},
new int[]{UP, DOWN, RIGHT, UP},
new int[]{RIGHT, UP, UP, DOWN},
new int[]{DOWN, UP, LEFT, DOWN, UP, RIGHT, DOWN, UP},
new int[]{DOWN, UP, DOWN, UP},
new int[]{DOWN, LEFT, DOWN, UP, RIGHT},
new int[]{DOWN, LEFT, RIGHT, UP, DOWN},
new int[]{DOWN, LEFT, DOWN, UP, UP, LEFT},
new int[]{DOWN, DOWN, LEFT, UP, RIGHT},
new int[]{DOWN, LEFT, RIGHT, RIGHT, LEFT},
new int[]{DOWN, LEFT, UP, DOWN, UP},
new int[]{DOWN, LEFT, DOWN, UP, UP, RIGHT},
new int[]{DOWN, RIGHT, DOWN, UP, LEFT, RIGHT},
new int[]{DOWN, DOWN, UP, DOWN, DOWN},
new int[]{RIGHT, DOWN, LEFT, UP, UP},
new int[]{RIGHT, RIGHT, RIGHT},
new int[]{RIGHT, RIGHT, DOWN, LEFT, RIGHT, DOWN},
new int[]{RIGHT, DOWN, UP, UP, LEFT, DOWN, DOWN},
new int[]{RIGHT, DOWN, RIGHT, DOWN, RIGHT, DOWN},
new int[]{RIGHT, DOWN, UP, RIGHT, DOWN},
new int[]{RIGHT, UP, DOWN, DOWN, RIGHT},
new int[]{UP, RIGHT, RIGHT},
new int[]{UP, RIGHT, DOWN, RIGHT},
new int[]{UP, RIGHT, DOWN, DOWN, RIGHT},
new int[]{UP, RIGHT, DOWN, UP},
new int[]{DOWN, UP, UP, DOWN, UP},
new int[]{UP, RIGHT, DOWN, UP},
new int[]{UP, RIGHT, UP, LEFT},
new int[]{UP, RIGHT, DOWN, DOWN, DOWN},
new int[]{UP, UP, LEFT, UP, RIGHT},
new int[]{RIGHT, RIGHT, UP},
new int[]{RIGHT, RIGHT, DOWN, RIGHT},
new int[]{RIGHT, RIGHT, LEFT, DOWN},
new int[]{RIGHT, RIGHT, DOWN, UP},
new int[]{DOWN, UP, LEFT, RIGHT, RIGHT, LEFT},
new int[]{DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT},
new int[]{DOWN, UP, RIGHT, UP, LEFT, RIGHT},
new int[]{DOWN, LEFT, UP, RIGHT},
new int[]{DOWN, LEFT, DOWN, UP, UP, DOWN},
new int[]{DOWN, LEFT, UP, LEFT, DOWN},
new int[]{DOWN, LEFT, DOWN, UP, LEFT},
new int[]{DOWN, LEFT, LEFT, DOWN},
new int[]{UP, DOWN, LEFT, UP, RIGHT, RIGHT},
new int[]{DOWN, LEFT, DOWN, DOWN, UP, LEFT},
new int[]{DOWN, RIGHT, DOWN, UP, LEFT, LEFT},
new int[]{DOWN, UP, LEFT, RIGHT, LEFT, RIGHT},
new int[]{DOWN, UP, RIGHT, RIGHT, UP},
new int[]{DOWN, UP, RIGHT, LEFT},
new int[]{DOWN, UP, RIGHT, RIGHT, DOWN},
new int[]{DOWN, UP, LEFT, UP, RIGHT, DOWN},
new int[]{DOWN, UP, RIGHT, UP, LEFT, UP},
new int[]{DOWN, UP, RIGHT, RIGHT, LEFT},
new int[]{DOWN, UP, RIGHT, DOWN, RIGHT}
// ORBITAL (11 items)
new int[]{RIGHT, RIGHT, UP}, // Orbital Precision Strike
new int[]{RIGHT, DOWN, LEFT, UP, UP}, // Orbital Gatling Barrage
new int[]{RIGHT, RIGHT, RIGHT}, // Orbital Airburst Strike
new int[]{RIGHT, RIGHT, DOWN, LEFT, RIGHT, DOWN}, // Orbital 120MM HE Barrage
new int[]{RIGHT, RIGHT, DOWN, UP}, // Orbital Smoke Strike
new int[]{RIGHT, RIGHT, LEFT, DOWN}, // Orbital EMS Strike
new int[]{RIGHT, DOWN, UP, UP, LEFT, DOWN, DOWN}, // Orbital 380MM HE Barrage
new int[]{RIGHT, DOWN, RIGHT, DOWN, RIGHT, DOWN}, // Orbital Walking Barrage
new int[]{RIGHT, DOWN, UP, RIGHT, DOWN}, // Orbital Laser
new int[]{RIGHT, UP, DOWN, DOWN, RIGHT}, // Orbital Railcannon Strike
new int[]{RIGHT, RIGHT, DOWN, RIGHT}, // Orbital Gas Strike
// EAGLE (7 items)
new int[]{UP, RIGHT, RIGHT}, // Eagle Strafing Run
new int[]{UP, RIGHT, DOWN, RIGHT}, // Eagle Airstrike
new int[]{UP, RIGHT, DOWN, DOWN, RIGHT}, // Eagle Cluster Bomb
new int[]{UP, RIGHT, UP, DOWN}, // Eagle Smoke Strike
new int[]{UP, RIGHT, DOWN, UP}, // Eagle Napalm Airstrike
new int[]{UP, RIGHT, UP, LEFT}, // Eagle 110MM Rocket Pods
new int[]{UP, RIGHT, DOWN, DOWN, DOWN}, // Eagle 500kg Bomb
// BACKPACKS (4 items)
new int[]{DOWN, LEFT, DOWN, UP, UP, DOWN}, // B-1 Supply Pack
new int[]{DOWN, UP, UP, DOWN, UP}, // LIFT-850 Jump Pack
new int[]{DOWN, LEFT, DOWN, DOWN, UP, LEFT}, // SH-20 Ballistic Shield Backpack
new int[]{DOWN, UP, LEFT, RIGHT, LEFT, RIGHT},// SH-32 Shield Generator Pack
// MINES (2 items)
new int[]{DOWN, LEFT, UP, RIGHT}, // MD-6 Anti-Personnel Minefield
new int[]{DOWN, LEFT, LEFT, DOWN}, // MD-I4 Incendiary Mines
// EMPLACEMENTS (3 items)
new int[]{DOWN, DOWN, LEFT, RIGHT,LEFT, RIGHT}, // FX-12 Shield Generator Relay
new int[]{DOWN, UP, LEFT, RIGHT, RIGHT, LEFT}, // EMG-101 HMG Emplacement
new int[]{DOWN, UP, RIGHT, UP, LEFT, RIGHT}, // AARC-3 Tesla Tower
// SENTRIES (6 items)
new int[]{DOWN, UP, RIGHT, LEFT}, // AG-16 Gatling Sentry
new int[]{DOWN, UP, RIGHT, RIGHT, UP}, // AMG-43 Machine Gun Sentry
new int[]{DOWN, UP, RIGHT, UP, LEFT, UP}, // AAC-8 Autocannon Sentry
new int[]{DOWN, UP, RIGHT, DOWN, UP, UP}, // AMLS-4X Rocket Sentry
new int[]{DOWN, UP, RIGHT, RIGHT, DOWN}, // AM-12 Mortar Sentry
new int[]{DOWN, UP, RIGHT, DOWN, RIGHT}, // AM-23 EMS Mortar Sentry
// MISSION (12 items)
new int[]{UP, DOWN, RIGHT, LEFT, UP}, // Reinforce
new int[]{DOWN, DOWN, UP, RIGHT}, // Resupply
new int[]{UP, DOWN, RIGHT, UP}, // SOS Beacon
new int[]{DOWN, UP, LEFT, DOWN, UP, RIGHT, DOWN, UP}, // NUX-223 Hellbomb
new int[]{DOWN, DOWN, DOWN, UP, UP}, // SSSD Delivery
new int[]{UP, UP, LEFT, RIGHT, DOWN, DOWN}, // Seismic Probe
new int[]{UP, UP, LEFT, UP, RIGHT}, // Eagle Rearm
new int[]{DOWN, UP, DOWN, UP}, // Super Earth Flag
new int[]{LEFT, RIGHT, UP, UP, UP}, // Upload Data
new int[]{RIGHT, UP, UP, DOWN},// SEAF Artillery
new int[]{LEFT, UP, DOWN, RIGHT, DOWN, DOWN} // Hive Breaker Drill
};
private static final String[] NAMES = new String[]{
"Reforzamiento", "Reabastecimiento", "Baliza SOS", "Artilleria", "Bomba Infernal",
"Bandera", "Ametralladora", "Rifle material", "Leal", "Antitanque",
"Rifle retroceso", "Echador llama", "Canon auto", "Canon riel", "Lanza",
"Bombardeo", "Ataque aereo", "HE 120mm", "HE 380mm", "Aluvion",
"Laser orbital", "Riel orbital", "Carrera", "Ataque", "Racimo",
"Napalm", "Salto", "Humo", "Cohetes", "Bomba 500kg",
"Rearme", "Precision", "Gas", "EMS", "Humo2",
"HMG", "Escudo", "Tesla", "Minas", "Suministros",
"Granadas", "Laser", "Incendiarias", "Rover", "Balistico",
"Arco", "Escudo2", "Centinela1", "Centinela2", "Centinela3",
"Guardian", "Centinela4", "Centinela5", "Centinela6", "Centinela7"
private static final String[] NAMES = {
// SUPPORT WEAPONS (0-11)
"MG-43 Machine Gun", "EAT-17", "M-105 Stalwart", "LAS-98 Laser Cannon", "APW-1 Anti-Materiel Rifle",
"GR-8 Recoilless Rifle", "GL-21 Grenade Launcher", "FLAM-40 Flamethrower", "AC-8 Autocannon",
"ARC-3 Arc Thrower", "RS-422 Railgun", "FAF-14 Spear",
// ORBITAL (12-22)
"Orbital Precision", "Orbital Gatling", "Orbital Airburst", "Orbital 120mm", "Orbital Smoke",
"Orbital EMS", "Orbital 380mm", "Orbital Walking", "Orbital Laser", "Orbital Railcannon", "Orbital Gas",
// EAGLE (23-29)
"Eagle Strafing", "Eagle Airstrike", "Eagle Cluster", "Eagle Smoke", "Eagle Napalm",
"Eagle Rocket Pods", "Eagle 500kg",
// BACKPACKS (30-33)
"Supply Pack", "Jump Pack", "Ballistic Shield", "Shield Generator",
// MINES (34-35)
"Anti-Personnel Mines", "Incendiary Mines",
// EMPLACEMENTS (36-38)
"Shield Relay", "HMG Emplacement", "Tesla Tower",
// SENTRIES (39-44)
"Gatling Sentry", "MG Sentry", "Autocannon Sentry", "Rocket Sentry", "Mortar Sentry", "EMS Mortar Sentry",
// MISSION (45-56)
"Reinforce", "Resupply", "SOS Beacon", "Hellbomb", "SSSD", "Seismic Probe", "Eagle Rearm",
"Super Earth Flag", "Upload Data", "SEAF Artillery", "Hive Breaker"
};
private static final int[] ICONS = new int[]{
// SUPPORT WEAPONS (0-11)
R.drawable.mg_43_machine_gun,
R.drawable.eat_17_expendable_anti_tank,
R.drawable.m_105_stalwart,
R.drawable.las_98_laser_cannon,
R.drawable.apw_1_anti_materiel_rifle,
R.drawable.gr_8_recoilless_rifle,
R.drawable.gl_21_grenade_launcher,
R.drawable.flam_40_flamethrower,
R.drawable.ac_8_autocannon,
R.drawable.arc_3_arc_thrower,
R.drawable.rs_422_railgun,
R.drawable.faf_14_spear_launcher,
// ORBITAL (12-22)
R.drawable.orbital_precision_strike,
R.drawable.orbital_gatling_barrage,
R.drawable.orbital_airburst_strike,
R.drawable.orbital_120mm_he_barrage,
R.drawable.orbital_smoke_strike,
R.drawable.orbital_ems_strike,
R.drawable.orbital_380mm_he_barrage,
R.drawable.orbital_walking_barrage,
R.drawable.orbital_laser,
R.drawable.orbital_railcannon_strike,
R.drawable.orbital_gas_strike,
// EAGLE (23-29)
R.drawable.eagle_strafing_run,
R.drawable.eagle_airstrike,
R.drawable.eagle_cluster_bomb,
R.drawable.eagle_smoke_strike,
R.drawable.eagle_napalm_airstrike,
R.drawable.eagle_110mm_rocket_pods,
R.drawable.eagle_500kg_bomb,
// BACKPACKS (30-33)
R.drawable.b_1_supply_pack,
R.drawable.lift_850_jump_pack,
R.drawable.sh_20_ballistic_shield_backpack,
R.drawable.sh_32_shield_generator_pack,
// MINES (34-35)
R.drawable.md_6_anti_personnel,
R.drawable.md_i4_incendiary_mines,
// EMPLACEMENTS (36-38)
R.drawable.fx_12_shield_generator_relay,
R.drawable.emg_101_hmg_emplacem_nt,
R.drawable.aarc_3_tesla_tower,
// SENTRIES (39-44)
R.drawable.ag_16_gatling_sentry,
R.drawable.amg_43_machine_gun_sentry,
R.drawable.aac_8_autocannon_sentry,
R.drawable.amls_4x_rocket_sentry,
R.drawable.am_12_mortar_sentry,
R.drawable.am_23_ems_mortar_sentry,
// MISSION (45-56)
R.drawable.reinforce,
R.drawable.resupply,
R.drawable.sos_beacon,
R.drawable.nux_223_hellbomb,
R.drawable.sssd_delivery,
R.drawable.seismic_probe,
R.drawable.eagle_rearm,
R.drawable.super_earth_flag,
R.drawable.nux_223_hellbomb,
R.drawable.sssd_delivery,
R.drawable.hive_breaker_drill
};
private static final int[] ARROW_ICONS = new int[]{
R.drawable.stepforward, R.drawable.stepforward, R.drawable.stepforward, R.drawable.stepforward
};
private SoundManager soundManager;
private Handler handler = new Handler();
private TextView tvSequence;
private TextView tvCounter;
private Button btnUp, btnDown, btnLeft, btnRight;
private Button btnVolver;
private ImageView ivStratagemIcon;
private LinearLayout sequenceContainer;
private ImageButton btnUp, btnDown, btnLeft, btnRight;
private android.widget.Button btnVolver;
private ProgressBar progressBar;
private ImageView ivFailure;
private int[] sequence;
private int playerIndex = 0;
private int completadas = 0;
private boolean esperando = false;
private boolean juegoActivo = true;
private String[] ultimosArrows;
private int currentStratagemIndex = 0;
private boolean bloqueado = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
@@ -106,13 +214,16 @@ public class ActivityGame extends AppCompatActivity {
try { soundManager = new SoundManager(this); }
catch (Exception e) { soundManager = null; }
tvSequence = findViewById(R.id.tv_sequence);
tvCounter = findViewById(R.id.tv_counter);
ivStratagemIcon = findViewById(R.id.iv_stratagem_icon);
sequenceContainer = findViewById(R.id.sequence_container);
btnUp = findViewById(R.id.btn_up);
btnDown = findViewById(R.id.btn_down);
btnLeft = findViewById(R.id.btn_left);
btnRight = findViewById(R.id.btn_right);
btnVolver = findViewById(R.id.btn_volver);
progressBar = findViewById(R.id.progress_bar);
ivFailure = findViewById(R.id.iv_failure);
btnVolver.setOnClickListener(v -> finish());
@@ -124,26 +235,64 @@ public class ActivityGame extends AppCompatActivity {
nuevaRonda();
}
private int getArrowRotation(int dir) {
switch(dir) {
case UP: return 0;
case DOWN: return 180;
case LEFT: return -90;
case RIGHT: return 90;
default: return 0;
}
}
private void nuevaRonda() {
int idx = (int)(Math.random() * STRATAGEMS.length);
sequence = STRATAGEMS[idx];
currentStratagemIndex = idx;
playerIndex = 0;
juegoActivo = true;
ultimosArrows = new String[sequence.length];
StringBuilder sb = new StringBuilder();
for (int i = 0; i < sequence.length; i++) {
int dir = sequence[i];
ultimosArrows[i] = ARROWS[dir];
sb.append(ultimosArrows[i]).append(" ");
}
if (tvSequence != null) {
tvSequence.setText(sb.toString().trim());
tvSequence.setTextColor(Color.parseColor("#FFD700"));
bloqueado = false;
if (progressBar != null) progressBar.setVisibility(View.GONE);
if (ivFailure != null) ivFailure.setVisibility(View.GONE);
if (ivStratagemIcon != null) {
try {
int iconIndex = idx % ICONS.length;
ivStratagemIcon.setImageResource(ICONS[iconIndex]);
} catch (Exception e) {
ivStratagemIcon.setImageResource(R.drawable.stratagemas_icon);
}
}
secuenciaMostrar();
handler.removeCallbacksAndMessages(null);
handler.postDelayed(() -> { esperando = true; }, 1200);
esperando = true;
}
private static final String ARROW_CHARS = "\u2191\u2193\u2190\u2192";
private void secuenciaMostrar() {
if (sequenceContainer == null) return;
sequenceContainer.removeAllViews();
for (int i = 0; i < sequence.length; i++) {
TextView arrowView = new TextView(this);
int size = (int)(56 * getResources().getDisplayMetrics().density);
int margin = (int)(4 * getResources().getDisplayMetrics().density);
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(size, size);
params.setMargins(margin, margin, margin, margin);
arrowView.setLayoutParams(params);
arrowView.setText(String.valueOf(ARROW_CHARS.charAt(sequence[i])));
arrowView.setTextSize(36);
arrowView.setTextColor(Color.parseColor("#FFD700"));
arrowView.setGravity(Gravity.CENTER);
arrowView.setBackgroundResource(R.drawable.arrow_white);
sequenceContainer.addView(arrowView);
}
}
private void onInputWithSound(int dir) {
@@ -154,24 +303,17 @@ public class ActivityGame extends AppCompatActivity {
}
private void onInput(int dir) {
if (!juegoActivo || !esperando) return;
if (!juegoActivo || !esperando || bloqueado) return;
bloqueado = true;
if (dir == sequence[playerIndex]) {
playerIndex++;
if (tvSequence != null) {
StringBuilder sb = new StringBuilder();
for (int i = 0; i < sequence.length; i++) {
if (i < playerIndex) {
sb.append("<font color='#00FF00'>").append(ultimosArrows[i]).append("</font> ");
} else {
sb.append(ultimosArrows[i]).append(" ");
}
}
try {
tvSequence.setText(android.text.Html.fromHtml(sb.toString()));
} catch (Exception e) {
tvSequence.setText(sb.toString().replaceAll("<[^>]*>", ""));
if (sequenceContainer != null && playerIndex <= sequence.length) {
View child = sequenceContainer.getChildAt(playerIndex - 1);
if (child instanceof TextView) {
TextView arrowView = (TextView) child;
arrowView.setTextColor(Color.parseColor("#00FF00"));
}
}
@@ -181,22 +323,23 @@ public class ActivityGame extends AppCompatActivity {
}
completadas++;
if (tvCounter != null) tvCounter.setText(String.valueOf(completadas));
if (tvSequence != null) {
tvSequence.setText("OK!");
tvSequence.setTextColor(Color.parseColor("#00FF00"));
}
esperando = false;
handler.postDelayed(this::nuevaRonda, 1200);
if (progressBar != null) {
progressBar.setVisibility(View.VISIBLE);
handler.postDelayed(() -> {
if (progressBar != null) progressBar.setVisibility(View.GONE);
}, 300);
}
handler.postDelayed(this::nuevaRonda, 300);
} else {
bloqueado = false;
}
} else {
if (soundManager != null) {
try { soundManager.playFailure(); } catch (Exception e) {}
}
if (tvSequence != null) {
tvSequence.setText("X");
tvSequence.setTextColor(Color.parseColor("#FF0000"));
}
juegoActivo = false;
if (ivFailure != null) ivFailure.setVisibility(View.VISIBLE);
handler.postDelayed(this::nuevaRonda, 1500);
}
}

View File

@@ -4,75 +4,80 @@ import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageButton;
import android.widget.ImageView;
import androidx.appcompat.app.AppCompatActivity;
/**
* Main Activity - Menu principal con tematica Helldivers 2
* Optimizado para Samsung Galaxy S3 (720x1280 xhdpi, landscape)
*/
public class MainActivity extends AppCompatActivity {
private SoundManager soundManager;
private Button btnQrInstagram;
private Button btnMinijuego;
private ImageButton btnUp, btnDown, btnLeft, btnRight;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Inicializar SoundManager
soundManager = new SoundManager(this);
// Referencias UI
btnQrInstagram = findViewById(R.id.btn_qr_instagram);
btnMinijuego = findViewById(R.id.btn_minijuego);
if (btnQrInstagram == null || btnMinijuego == null) {
throw new RuntimeException("Button not found in layout");
try {
soundManager = new SoundManager(this);
} catch (Exception e) {
soundManager = null;
}
// Configurar listeners
btnQrInstagram.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
soundManager.playButtonClick();
Intent intent = new Intent(MainActivity.this, ActivityQR.class);
startActivity(intent);
}
});
btnQrInstagram = findViewById(R.id.btn_qr_instagram);
btnMinijuego = findViewById(R.id.btn_minijuego);
btnUp = findViewById(R.id.btn_up);
btnDown = findViewById(R.id.btn_down);
btnLeft = findViewById(R.id.btn_left);
btnRight = findViewById(R.id.btn_right);
btnMinijuego.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
soundManager.playButtonClick();
Intent intent = new Intent(MainActivity.this, ActivityGame.class);
startActivity(intent);
if (btnQrInstagram != null) {
btnQrInstagram.setOnClickListener(v -> {
if (soundManager != null) {
try { soundManager.playButtonClick(); } catch (Exception e) {}
}
startActivity(new Intent(this, ActivityQR.class));
});
}
if (btnMinijuego != null) {
btnMinijuego.setOnClickListener(v -> {
if (soundManager != null) {
try { soundManager.playButtonClick(); } catch (Exception e) {}
}
startActivity(new Intent(this, ActivityGame.class));
});
}
View.OnClickListener arrowSoundListener = v -> {
if (soundManager != null) {
try { soundManager.playButtonClick(); } catch (Exception e) {}
}
});
};
if (btnUp != null) btnUp.setOnClickListener(arrowSoundListener);
if (btnDown != null) btnDown.setOnClickListener(arrowSoundListener);
if (btnLeft != null) btnLeft.setOnClickListener(arrowSoundListener);
if (btnRight != null) btnRight.setOnClickListener(arrowSoundListener);
}
@Override
protected void onResume() {
super.onResume();
if (soundManager != null) {
soundManager.resume();
}
if (soundManager != null) soundManager.resume();
}
@Override
protected void onPause() {
super.onPause();
if (soundManager != null) {
soundManager.pause();
}
if (soundManager != null) soundManager.pause();
}
@Override
protected void onDestroy() {
super.onDestroy();
if (soundManager != null) {
soundManager.release();
}
if (soundManager != null) soundManager.release();
}
}

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@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<shape android:shape="rectangle">
<solid android:color="#232830" />
<corners android:radius="6dp" />
<stroke android:width="2dp" android:color="#FFD700" />
</shape>
</item>
<item android:top="4dp" android:bottom="4dp" android:left="4dp" android:right="4dp">
<shape android:shape="rectangle">
<solid android:color="#1B1F25" />
<corners android:radius="4dp" />
</shape>
</item>
</layer-list>

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@@ -1,7 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Centro del D-Pad decorativo -->
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="oval">
<solid android:color="#2C3138" />
<stroke android:width="2dp" android:color="#FFD700" />
</shape>
<!-- Centro del D-Pad decorativo con efecto de luz -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<shape android:shape="oval">
<solid android:color="#1A1D24" />
<size android:width="420dp" android:height="420dp" />
</shape>
</item>
<item android:top="2dp" android:bottom="2dp" android:left="2dp" android:right="2dp">
<shape android:shape="oval">
<solid android:color="#232830" />
<stroke android:width="1dp" android:color="#3D4350" />
</shape>
</item>
<item android:top="4dp" android:bottom="4dp" android:left="4dp" android:right="4dp">
<shape android:shape="oval">
<solid android:color="#2C3138" />
<stroke android:width="1dp" android:color="#FFD700" android:alpha="0.3" />
</shape>
</item>
</layer-list>

View File

@@ -1,27 +1,56 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Boton de direccion para D-Pad del juego -->
<!-- Boton de direccion para D-Pad del juego con efecto neon -->
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
<shape android:shape="rectangle">
<solid android:color="#FFD700" />
<corners android:radius="4dp" />
<stroke android:width="2dp" android:color="#FFFFFF" />
</shape>
<layer-list>
<item>
<shape android:shape="rectangle">
<solid android:color="#FFD700" />
<corners android:radius="8dp" />
</shape>
</item>
<item android:top="2dp" android:left="2dp" android:right="2dp" android:bottom="2dp">
<shape android:shape="rectangle">
<solid android:color="#1B1F25" />
<corners android:radius="6dp" />
</shape>
</item>
</layer-list>
</item>
<item android:state_focused="true">
<shape android:shape="rectangle">
<solid android:color="#00BFFF" />
<corners android:radius="4dp" />
<stroke android:width="2dp" android:color="#1E90FF" />
</shape>
<layer-list>
<item>
<shape android:shape="rectangle">
<solid android:color="#1B1F25" />
<corners android:radius="8dp" />
<stroke android:width="3dp" android:color="#00BFFF" />
</shape>
</item>
<item android:top="3dp" android:left="3dp" android:right="3dp" android:bottom="3dp">
<shape android:shape="rectangle">
<solid android:color="#232830" />
<corners android:radius="6dp" />
</shape>
</item>
</layer-list>
</item>
<item>
<shape android:shape="rectangle">
<solid android:color="#1B1F25" />
<corners android:radius="4dp" />
<stroke android:width="2dp" android:color="#FFD700" />
</shape>
<layer-list>
<item>
<shape android:shape="rectangle">
<solid android:color="#1B1F25" />
<corners android:radius="8dp" />
<stroke android:width="2dp" android:color="#FFD700" />
</shape>
</item>
<item android:top="2dp" android:left="2dp" android:right="2dp" android:bottom="2dp">
<shape android:shape="rectangle">
<solid android:color="#232830" />
<corners android:radius="6dp" />
</shape>
</item>
</layer-list>
</item>
</selector>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="150dp"
android:height="150dp"
android:viewportWidth="150"
android:viewportHeight="150">
<!-- Red circle background -->
<path
android:fillColor="#CC0000"
android:pathData="M75,75m-60,0a60,60 0,1 1,120 0a60,60 0,1 1,-120 0"/>
<!-- X mark -->
<path
android:strokeWidth="10"
android:strokeColor="#FFFFFF"
android:pathData="M45,45L105,105"/>
<path
android:strokeWidth="10"
android:strokeColor="#FFFFFF"
android:pathData="M105,45L45,105"/>
</vector>

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View File

@@ -5,19 +5,8 @@
android:background="@drawable/bg_helldivers_gradient">
<!-- Contador -->
<TextView
android:id="@+id/tv_counter"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_alignParentEnd="true"
android:layout_margin="8dp"
android:text="0"
android:textSize="24sp"
android:textStyle="bold"
android:textColor="#00FF00" />
<!-- Secuencia - arriba -->
<!-- Nombre de la estratagema -->
<TextView
android:id="@+id/tv_counter_label"
@@ -25,115 +14,170 @@
android:layout_height="wrap_content"
android:layout_alignTop="@id/tv_counter"
android:layout_marginTop="5dp"
android:layout_marginEnd="26dp"
android:layout_marginEnd="24dp"
android:layout_toStartOf="@id/tv_counter"
android:text="ESTRATAGEMAS: "
android:textColor="#00FF00"
android:textSize="16sp" />
<TextView
android:id="@+id/tv_sequence"
android:id="@+id/tv_counter"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentEnd="true"
android:layout_alignParentBottom="true"
android:layout_marginStart="8dp"
android:layout_marginTop="8dp"
android:layout_marginEnd="15dp"
android:layout_marginBottom="207dp"
android:text="0"
android:textColor="#00FF00"
android:textSize="24sp"
android:textStyle="bold" />
<TextView
android:id="@+id/tv_stratagem_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_above="@id/buttons_grid"
android:layout_marginBottom="8dp"
android:layout_alignParentTop="true"
android:layout_marginTop="8dp"
android:text=""
android:textSize="36sp"
android:textSize="20sp"
android:textStyle="bold"
android:textColor="#FFD700" />
<!-- Botones - mas separadas -->
<GridLayout
android:id="@+id/buttons_grid"
<!-- Contenedor principal: Icono + Secuencia + Grid flechas -->
<LinearLayout
android:id="@+id/linearLayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:layout_marginBottom="48dp"
android:rowCount="3"
android:columnCount="3"
android:padding="16dp">
android:layout_centerInParent="true"
android:gravity="center_vertical"
android:orientation="horizontal">
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="0" />
<!-- Icono de la estratagema - Izquierda -->
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="24dp"
android:gravity="center"
android:orientation="vertical">
<Button
android:id="@+id/btn_up"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="1"
android:background="@drawable/btn_direction"
android:text="↑"
android:textColor="#FFD700"
android:textSize="36sp"
android:layout_margin="6dp" />
</LinearLayout>
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="2" />
<!-- Centro: Secuencia de flechas -->
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center"
android:orientation="vertical">
<Button
android:id="@+id/btn_left"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="0"
android:background="@drawable/btn_direction"
android:text="←"
android:textColor="#FFD700"
android:textSize="36sp"
android:layout_margin="6dp" />
<Button
android:id="@+id/btn_down"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="1"
android:background="@drawable/btn_direction"
android:text="↓"
android:textColor="#FFD700"
android:textSize="36sp"
android:layout_margin="6dp" />
<LinearLayout
android:id="@+id/sequence_container"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="12dp"
android:gravity="center"
android:orientation="horizontal" />
<Button
android:id="@+id/btn_right"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="2"
android:background="@drawable/btn_direction"
android:text="→"
android:textColor="#FFD700"
android:textSize="36sp"
android:layout_margin="6dp" />
<!-- Grid de Flechas - Input -->
<GridLayout
android:id="@+id/buttons_grid"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:columnCount="3"
android:padding="8dp"
android:rowCount="3">
<Space
android:layout_width="80dp"
android:layout_height="10dp"
android:layout_row="2"
android:layout_column="0" />
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="0" />
<Space
android:layout_width="80dp"
android:layout_height="10dp"
android:layout_row="2"
android:layout_column="1" />
<ImageButton
android:id="@+id/btn_up"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="1"
android:layout_margin="4dp"
android:background="@drawable/btn_direction"
android:contentDescription="Up"
android:rotation="-90"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<Space
android:layout_width="80dp"
android:layout_height="10dp"
android:layout_row="2"
android:layout_column="2" />
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="0"
android:layout_column="2" />
</GridLayout>
<ImageButton
android:id="@+id/btn_left"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="0"
android:layout_margin="4dp"
android:background="@drawable/btn_direction"
android:contentDescription="Left"
android:rotation="180"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<ImageButton
android:id="@+id/btn_down"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="1"
android:layout_margin="4dp"
android:background="@drawable/btn_direction"
android:contentDescription="Down"
android:rotation="90"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<ImageButton
android:id="@+id/btn_right"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="1"
android:layout_column="2"
android:layout_margin="4dp"
android:background="@drawable/btn_direction"
android:contentDescription="Right"
android:rotation="0"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="2"
android:layout_column="0" />
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="2"
android:layout_column="1" />
<Space
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_row="2"
android:layout_column="2" />
</GridLayout>
</LinearLayout>
</LinearLayout>
<!-- Volver -->
<Button
@@ -150,4 +194,33 @@
android:paddingHorizontal="24dp"
android:paddingVertical="8dp" />
<ImageView
android:id="@+id/iv_stratagem_icon"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:layout_marginStart="53dp"
android:layout_marginTop="93dp"
android:scaleType="fitCenter"
android:src="@drawable/stratagemas_icon" />
<!-- Loading Spinner -->
<ProgressBar
android:id="@+id/progress_bar"
android:layout_width="80dp"
android:layout_height="80dp"
android:layout_centerInParent="true"
android:indeterminateTint="#FFD700"
android:visibility="gone" />
<!-- Failure Indicator (X) -->
<ImageView
android:id="@+id/iv_failure"
android:layout_width="150dp"
android:layout_height="150dp"
android:layout_centerInParent="true"
android:src="@drawable/ic_failure"
android:visibility="gone" />
</RelativeLayout>

View File

@@ -1,87 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:background="@drawable/bg_helldivers_gradient"
android:gravity="center_horizontal"
android:padding="16dp">
android:background="@drawable/bg_helldivers_gradient">
<!-- Logo Helldivers 2 - Area superior -->
<TextView
android:id="@+id/logo_helldivers"
<!-- Logo Super Tierra - Arriba centro -->
<ImageView
android:id="@+id/logo_super_tierra"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_alignParentTop="true"
android:layout_marginTop="12dp"
android:src="@drawable/hd_logo"
android:contentDescription="Super Tierra"
android:adjustViewBounds="true"
android:maxWidth="280dp"
android:tint="#FFD700" />
<!-- Botón Estratagemas - Esquina izquierda -->
<Button
android:id="@+id/btn_minijuego"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/logo_super_tierra"
android:layout_alignParentStart="true"
android:layout_marginStart="16dp"
android:layout_marginTop="16dp"
android:layout_marginBottom="24dp"
android:text="HELLDIVERS"
android:textSize="36sp"
android:textStyle="bold"
android:background="@drawable/btn_helldivers_primary"
android:paddingHorizontal="20dp"
android:paddingVertical="10dp"
android:text="ESTRATAGEMAS"
android:textAllCaps="true"
android:textColor="#FFD700"
android:fontFamily="monospace"
android:shadowColor="#FF6B00"
android:shadowDx="2"
android:shadowDy="2"
android:shadowRadius="4" />
android:textSize="14sp" />
<!-- Contenedor principal de botones -->
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal"
android:gravity="center"
android:paddingHorizontal="48dp">
<!-- Boton QR Instagram -->
<androidx.appcompat.widget.AppCompatButton
android:id="@+id/btn_qr_instagram"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginEnd="32dp"
android:minHeight="72dp"
android:text="@string/btn_qr_instagram"
android:textColor="@color/helldivers_yellow"
android:textSize="18sp"
android:textAllCaps="true"
android:fontFamily="sans-serif-medium"
android:background="@drawable/btn_helldivers_primary"
android:drawableTop="@drawable/ic_qr_code"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:gravity="center" />
<!-- Boton Minijuego -->
<androidx.appcompat.widget.AppCompatButton
android:id="@+id/btn_minijuego"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginStart="32dp"
android:minHeight="72dp"
android:text="@string/btn_minijuego"
android:textColor="@color/helldivers_yellow"
android:textSize="18sp"
android:textAllCaps="true"
android:fontFamily="sans-serif-medium"
android:background="@drawable/btn_helldivers_primary"
android:drawableTop="@drawable/ic_gamepad"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:gravity="center" />
</LinearLayout>
<!-- Footer con version -->
<TextView
<!-- Botón QR Instagram - Esquina derecha -->
<Button
android:id="@+id/btn_qr_instagram"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:text="@string/app_version"
android:textColor="@color/helldivers_gray"
android:textSize="12sp"
android:fontFamily="sans-serif-condensed" />
android:layout_below="@id/logo_super_tierra"
android:layout_alignParentEnd="true"
android:layout_marginEnd="16dp"
android:layout_marginTop="16dp"
android:background="@drawable/btn_helldivers_primary"
android:paddingHorizontal="20dp"
android:paddingVertical="10dp"
android:text="@string/btn_qr_instagram"
android:textAllCaps="true"
android:textColor="#FFD700"
android:textSize="14sp" />
</LinearLayout>
<!-- Grid de Flechas - Centro -->
<GridLayout
android:id="@+id/buttons_grid"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:layout_marginTop="40dp"
android:rowCount="3"
android:columnCount="3"
android:padding="8dp">
<Space android:layout_width="100dp" android:layout_height="100dp" android:layout_row="0" android:layout_column="0" />
<ImageButton
android:id="@+id/btn_up"
android:layout_width="95dp"
android:layout_height="95dp"
android:layout_row="0"
android:layout_column="1"
android:background="@drawable/btn_direction"
android:contentDescription="Up"
android:rotation="-90"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<Space android:layout_width="100dp" android:layout_height="100dp" android:layout_row="0" android:layout_column="2" />
<ImageButton
android:id="@+id/btn_left"
android:layout_width="95dp"
android:layout_height="95dp"
android:layout_row="1"
android:layout_column="0"
android:background="@drawable/btn_direction"
android:contentDescription="Left"
android:rotation="180"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<ImageButton
android:id="@+id/btn_down"
android:layout_width="95dp"
android:layout_height="95dp"
android:layout_row="1"
android:layout_column="1"
android:background="@drawable/btn_direction"
android:contentDescription="Down"
android:rotation="90"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<ImageButton
android:id="@+id/btn_right"
android:layout_width="95dp"
android:layout_height="95dp"
android:layout_row="1"
android:layout_column="2"
android:background="@drawable/btn_direction"
android:contentDescription="Right"
android:rotation="0"
android:scaleType="centerInside"
android:src="@drawable/stepforward" />
<Space android:layout_width="100dp" android:layout_height="20dp" android:layout_row="2" android:layout_column="0" />
<Space android:layout_width="100dp" android:layout_height="20dp" android:layout_row="2" android:layout_column="1" />
<Space android:layout_width="100dp" android:layout_height="20dp" android:layout_row="2" android:layout_column="2" />
</GridLayout>
<!-- Footer - Versión abajo centro -->
</RelativeLayout>

47
docker-compose.yml Normal file
View File

@@ -0,0 +1,47 @@
version: "3.8"
services:
gitea:
image: gitea/gitea:latest
container_name: gitea
restart: always
environment:
- USER_UID=1000
- USER_GID=1000
volumes:
- /srv/data/gitea:/data
- /etc/timezone:/etc/timezone:ro
- /etc/localtime:/etc/localtime:ro
networks:
- proxy
labels:
- "traefik.enable=true"
- "traefik.http.routers.gitea.rule=Host(`git-dangilcal.duckdns.org`)"
- "traefik.http.routers.gitea.entrypoints=websecure"
- "traefik.http.routers.gitea.tls.certresolver=le"
- "traefik.http.services.gitea.loadbalancer.server.port=3000"
- "traefik.http.routers.gitea-http.rule=Host(`git-dangilcal.duckdns.org`)"
- "traefik.http.routers.gitea-http.entrypoints=web"
- "traefik.http.routers.gitea-http.middlewares=redirect-to-https"
- "traefik.http.middlewares.redirect-to-https.redirectscheme.scheme=https"
- "traefik.http.middlewares.redirect-to-https.redirectscheme.permanent=true"
gitea-runner:
image: gitea/act_runner:latest
container_name: gitea-runner
restart: always
depends_on:
- gitea
environment:
- GITEA_INSTANCE_URL=https://git-dangilcal.duckdns.org
- GITEA_RUNNER_REGISTRATION_TOKEN=TU_TOKEN_AQUI
- GITEA_RUNNER_NAME=runner-docker
volumes:
- /srv/data/gitea-runner:/data
- /var/run/docker.sock:/var/run/docker.sock
networks:
- proxy
networks:
proxy:
external: true

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gradle/wrapper/gradle-wrapper.jar vendored Normal file

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